Thursday, October 29, 2009

Water Art becoming more abstract

The Artists in Devon site continues to get much interest from bloggers and the income from Google ads is encouraging more work. not at the level of the first interest from Indian blogs but still in the same area as selling a watercolour a month. So something to consider as a model for artists. Previously this blog and other efforts have attempted to promote things but it turns out this site has worked by some sort of chance. The format needs to be intended for online before it can reach much of a scale.

Joanne Poore has used the same approach on her own site with seashells that seem more abstract than the earlier examples. Meanwhile Paul Gillard has added some that are definitely abstract to the Artists in Devon site.

there is something about making a splash in water that appeals. Moving the mouse around is enough. I also recently saw a video of the game flOw that has some of the same appeal. I have not tried the actual game but it seems to involve an avatar in water where the scene changes depending on the moves. I found a trailer on YouTube.

Hope to find out more about this later.

Tuesday, October 13, 2009

OK YouTube

There will be a chance to develop links to the demoscene during animated Exeter next February. Last year I started to use "visual music" as well as "new canvas" to describe the early computer animation shown previously. This year I am using the term "digital music video" to describe this and some of the demoscene and those music videos that relate. this is partly because I use Youtube to find examples and most of the people represented in "A new Canvas" now have at least one extract available online. On YouTube "music video" seems to crop up often as a description so "digital music video" is a way to distinguish what interests me. Eventually i would like to do a screening of roughly equal parts of early computer animation, demoscene and music video. Unfortunately the costs of distributing the early work make this difficult. some stills will be used to show what is available. So the Youtube version of the event will make a significant contribution.

This seems appropriate for computer generated content. Distribution through film happened at a time before broadband. The demoscene is intended to be shown as runtime from an original computer. Classic equipment is not always available so emulation is accepted at some parties. I think DVD is ok for a wider audience. My interest is mostly as a viewer.

I think YouTube could be used more for promotion of video. At Spacex till 26th November there is an exhibition by Shaun Gladwell consisting mostly of video. After the curator's tour I asked Tania Doropoulos about policy around putting video online. As I understand it Shaun gladwell intends his video to be seen as controlled in a gallery but accepts that others can make video of each installation and make it available online. There are several clips already on YouTube for example.

From the Spacex exhibition I would like there to be a detail showing the motorcycle in water. This might be compared with the Water Art from Paul Gillard on the artists in Devon website. This has photographs each including water that ripples as the mouse is moved over it. Following interest from bloggers, mostly in India, there has been enough attention ( and clicks on the Google ads) for the pages to be expanded with more examples. I think it is a welcome development for artists to be working on content designed for online. Galleries still have a role though as far as I know the Water Art is still online only. The Shaun Gladwell video is completeely different in a gallery so the YouTube versions are only for people who are not near a current exhibition. They are a way to reach a wider audience, not an alternative to a gallery.

On the 24th October at Spacex "Take Place" will explore issues "surrounding the reclaiming of public space through artist intervention". YouTube is public space. Artist intervention is a choice.